Grand Opening - 3D assets

Deli Shop Owner

Scene Render

Scene Render

Scene Render

Scene Render

Scene Render

Scene Render

Scene Set Up

Scene Set Up

Morph Targets & Face controls in 3Ds Max

Morph Targets & Face controls in 3Ds Max

Facial Expression

Facial Expression

Character Rig In Blender

Character Rig In Blender

These are all of the 3D assets I've prepared for the 3D character animation - "Grand Opening" featuring my originally designed character.

Character working progress: high-poly sculpt in ZBrush >> retopology in Maya >> bake and texture in Substance Painter >> face morph in 3ds Max >> character rig in Blender >> render in Marmoset (showcase).

Props working progress: model and unwrap in 3ds Max >> texture in Substance Painter >> scene set up in Blender.

Hope you enjoy it!