Dead On Arrival

Music Played: "Path To Closure" from Resident Evil 4

"Dead On Arrival" is my first attempt at an FPS game using Unreal Engine Blueprint, the building experience was inspiring and intriguing.

3D Assets: Characters, weapons & all other assets modeled In 3Ds Max (low-poly) >> texture in Substance 3D Painter >> assets rig & title render in Blender.

Hope you enjoy it!